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Re: Blade & Soul
« Reply #135 on: June 15, 2012, 01:21 » |
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very bad... May be it posible batch run Umodel in "viewer-mode" and "autosave" the screenshot in default camera/model position ?
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Re: Blade & Soul
« Reply #136 on: June 20, 2012, 13:12 » |
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BnS will be OBT in tommorrow at 4:00 PM. (Seoul Korea GMT +9:00)
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Re: Blade & Soul
« Reply #137 on: June 20, 2012, 14:26 » |
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BnS will be OBT in tommorrow at 4:00 PM. (Seoul Korea GMT +9:00)
link for client
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Re: Blade & Soul
« Reply #138 on: June 20, 2012, 15:10 » |
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« Last Edit: June 20, 2012, 15:17 by s25jin »
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Re: Blade & Soul
« Reply #139 on: June 22, 2012, 16:31 » |
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Where is Caracter in CookedPC Directory?
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Re: Blade & Soul
« Reply #140 on: June 25, 2012, 14:37 » |
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Is umodel working with latest beta (OBT)?
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Re: Blade & Soul
« Reply #141 on: June 26, 2012, 00:54 » |
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Is umodel working with latest beta (OBT)?
Yes it works if I put "-game=bns".
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Re: Blade & Soul
« Reply #142 on: August 01, 2012, 03:48 » |
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Is someone able to get these 3d models into .obj files
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Re: Blade & Soul
« Reply #143 on: August 01, 2012, 20:18 » |
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Load them into Max and then save into any format you want.
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i love it xD
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Re: Blade & Soul
« Reply #145 on: January 11, 2013, 14:06 » |
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hmm for some reason blade & soul cbt2 isn't extracting at all... i get an error in package... i'll post a pic of the error later.
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Re: Blade & Soul
« Reply #146 on: June 03, 2013, 19:15 » |
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Is there any way to unpack bns's upk to the unreal upk file format? so,i can use UDK to load the unpacked upk file
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Re: Blade & Soul
« Reply #147 on: June 03, 2013, 19:27 » |
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B&S's upk is not "packed UDK file". It's a different file format which is based on UDK's one.
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Re: Blade & Soul
« Reply #148 on: June 21, 2013, 15:22 » |
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Anyone knows where are creatures,item and Player ? I see ad infinite list of upk files in cookedpc.
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Re: Blade & Soul
« Reply #149 on: October 03, 2013, 18:05 » |
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Use Batchexporter and find it
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