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Author Topic: [UE4] MU Origin 3  (Read 8789 times)
spiritovod
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[UE4] MU Origin 3
« on: May 26, 2022, 03:14 »

Game: MU Origin 3 (official site / playmarket page)
UE4 version: 4.24
AES key: in the same place as usual (link)

Almost all works fine - including meshes, textures and animations - with the latest umodel build (1587 at the moment). To avoid crashes on some textures, which may occur when you don't have complete set of game packages, use specific build from this topic without special override (simply choose proper engine version).

It's slightly modified global release of Miracle 2 and it's using the same customized package format, the same key and almost the same engine. Assets should be extracted first with the script, mentioned in Miracle 2 topic.


* Clipboard03.jpg (120.79 KB, 2556x1242 - viewed 1560 times.)
« Last Edit: June 07, 2025, 00:05 by spiritovod » Logged
blackcatyb
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Re: [UE4] MU Origin 3
« Reply #1 on: May 29, 2022, 10:49 »

i try but have error as picture

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godskin
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Re: [UE4] MU Origin 3
« Reply #2 on: May 29, 2022, 11:00 »

read you need extract first !!
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GATITU
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Re: [UE4] MU Origin 3
« Reply #3 on: August 28, 2022, 06:00 »

Hello, please could you help me with this problem. it only happens with some models... Thank you. smiley cheesy
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spiritovod
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Re: [UE4] MU Origin 3
« Reply #4 on: October 15, 2022, 06:36 »

There were not, and still there are not any actual issues with the game - errors like above are usually coming from incomplete assets set or improperly merged after extraction assets, because neither base apk nor packages from initial download on the first game launch doesn't contain all game assets, while umodel expects proper combination of them. Also, horse skin mentioned above can be previewed and exported just fine, tested on latest playmarket version of the game with packages from base + first launch download only.
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vandaa95
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Re: [UE4] MU Origin 3
« Reply #5 on: February 04, 2023, 07:06 »

I have this error, what should i do?


with umodel_build=1579 same error Sad
« Last Edit: February 04, 2023, 20:18 by vandaa95 » Logged
spiritovod
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Re: [UE4] MU Origin 3
« Reply #6 on: February 05, 2023, 02:07 »

@vandaa95: Like explained in the first post, the game is using customized packages and you can't open them directly in umodel. You need to extract assets first - just read Miracle 2 topic, it's literally the same game as this one.
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spiritovod
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Re: [UE4] MU Origin 3
« Reply #7 on: February 05, 2023, 20:32 »

@vandaa95: Try to use 4gb_files version of latest quickbms (0.12). Aside from that, respective script from specific scripts bundle (unreal_tournament_4_0.4.25a_miracle2.bms) works fine for me with latest game version, and I can't reproduce the issue.
« Last Edit: November 01, 2025, 00:01 by spiritovod » Logged
vandaa95
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Re: [UE4] MU Origin 3
« Reply #8 on: February 06, 2023, 00:47 »

omg, it works now
thank you Smiley i did not tried 4g, i don't know why.
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wumoxh
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Re: [UE4] MU Origin 3
« Reply #9 on: June 06, 2025, 18:17 »

Hello, I first used a bms script to extract the assets, then used umodel for extraction (Compiled Jun 5 2025 build 1579 based). During extraction, an error occurred, prompting:
USkeleton::ConvertAnims: Skel=Horse_001_skin_Skeleton Anim=Relax <- UAnimSequence4::PostLoad <- PostLoad: Relax <- UObject::EndLoad <- LoadWholePackage: MU3/Content/ArtResources/Character/Horse/Horse_001/Relax.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc
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spiritovod
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Re: [UE4] MU Origin 3
« Reply #10 on: June 06, 2025, 23:58 »

@wumoxh: It should be fixed now in the updated build.
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wumoxh
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Re: [UE4] MU Origin 3
« Reply #11 on: June 08, 2025, 06:27 »

Thank you very much, the new version is working properly.

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spiritovod
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Re: [UE4] MU Origin 3
« Reply #12 on: June 08, 2025, 12:52 »

All quickbms and keys related issues should be addressed to the topic with keys. Such posts will be removed from the topic from now on.

@watashi: Ignoring moderation warnings will lead you to a permanent ban for future offenses, because you did exactly what you were told not to do via PM.
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