Hello everyone,
So, it's been 3 days I'm trying to extract maps from a game, I figured out how to import them on Blender. But now, there's a problem.
Once I open UModel to import the materials, when I open a model, the textures are wrong, and the diffuse colour is bad as if it couldn't find the location of the diffuse colour. The meshes appear brown or something like that.
https://gyazo.com/c28bf29433da7adfb1f97334b4ff9ff5I already checked the log, and nothing special inside, I don't have any errors appear, it's only showing this:
Loading package: /Game/Assets/Materials/MasterMaterials/crackling_lime_height3.uasset Ver: 522/0 Engine: 0 [Unversioned] "Names: 17 Exports: 1 Imports: 3 Game: 10001B0
Loading package: /Game/Assets/Materials/MasterMaterials/rust_corrosion_drip_basecolor.uasset Ver: 522/0 Engine: 0 [Unversioned] Names: 17 Exports: 1 Imports: 3 Game: 10001B0" etc etc
I heard it was a problem with the location of the umodel, but I already checked that too. So I'm kinda lost right now.
Is there anyone who could help me with that?
Thank you very much <3