April 16, 2024, 16:47
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: [UE4] Project W  (Read 610 times)
spiritovod
Global Moderator
Hero Member
*****
Posts: 1924


View Profile
« on: September 06, 2022, 22:46 »

Game: Project W (playmarket page)
UE4 version: 4.27 (alpha)

All works fine - including meshes, textures and animations - with the latest umodel build (1587 at the moment). Some materials are custom.

The game is using custom implementation for resources, so to get proper obb, you need both assets archives from base apk and downloadable upon first launch, which should be merged with respective quickbms script from this topic (look for "other scripts for UE games").

Update: Latest game versions are using common obb format, you can extract it in usual ways without script.


* Clipboard01.jpg (119.91 KB, 2547x1238 - viewed 322 times.)
« Last Edit: November 02, 2023, 18:15 by spiritovod » Logged
zxhxy
Jr. Member
**
Posts: 42


View Profile
« Reply #1 on: September 08, 2022, 17:17 »

@spiritovod   
I found a mistake.


* 202298-211514.png (38.19 KB, 786x404 - viewed 57 times.)
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1924


View Profile
« Reply #2 on: September 08, 2022, 18:13 »

@zxhxy: Before reporting possible issues I'd recommend to always check "materials" build from this topic, it has some general fixes, affecting many games even without specific overrides.
Logged
zxhxy
Jr. Member
**
Posts: 42


View Profile
« Reply #3 on: September 08, 2022, 20:27 »

@zxhxy: Before reporting possible issues I'd recommend to always check "materials" build from this topic, it has some general fixes, affecting many games even without specific overrides.
Thank you for your reminder
Logged
Demonul
Newbie
*
Posts: 3


View Profile
« Reply #4 on: September 10, 2022, 00:00 »

another link to game, please?
Logged
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS