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Author Topic: [UE4] Project W  (Read 464 times)
spiritovod
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[UE4] Project W
« on: September 06, 2022, 22:46 »

Game: Project W (playmarket page)
UE4 version: 4.27 (alpha)

All works fine - including meshes, textures and animations - with the latest umodel build (1587 at the moment). Some materials are custom.

The game is using custom implementation for resources, so to get proper obb, you need both assets archives from base apk and downloadable upon first launch, which should be merged with quickbms script from here.

Update: Latest game versions are using common obb format, you can extract it in usual ways without script.


* Clipboard01.jpg (119.91 KB, 2547x1238 - viewed 238 times.)
« Last Edit: December 28, 2022, 04:36 by spiritovod » Logged
zxhxy
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Re: [UE4] Project W
« Reply #1 on: September 08, 2022, 17:17 »

@spiritovod   
I found a mistake.


* 202298-211514.png (38.19 KB, 786x404 - viewed 47 times.)
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spiritovod
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Re: [UE4] Project W
« Reply #2 on: September 08, 2022, 18:13 »

@zxhxy: Before reporting possible issues I'd recommend to always check "materials" build from this topic, it has some general fixes, affecting many games even without specific overrides.
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zxhxy
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Re: [UE4] Project W
« Reply #3 on: September 08, 2022, 20:27 »

@zxhxy: Before reporting possible issues I'd recommend to always check "materials" build from this topic, it has some general fixes, affecting many games even without specific overrides.
Thank you for your reminder
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Demonul
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Re: [UE4] Project W
« Reply #4 on: September 10, 2022, 00:00 »

another link to game, please?
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