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Author Topic: [UE4] Mortal Kombat: Onslaught  (Read 942 times)
spiritovod
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[UE4] Mortal Kombat: Onslaught
« on: October 30, 2022, 23:17 »

Game: Mortal Kombat: Onslaught (playmarket)
UE version: 4.26 (old versions) / 5.1 (current version)
AES key: in the same place as usual (link)

For old game versions:
Meshes and textures works fine with the latest umodel build (1589 at the moment). For animations use specific build from this topic.

For current game versions:
Use specific UE5 build from this topic. You need to exclude base packages from obb from umodel scope, because they contain assets with old versioning and most batch operations will fail on them.


* Clipboard01.jpg (118.16 KB, 2540x1236 - viewed 305 times.)
« Last Edit: October 11, 2023, 19:33 by spiritovod » Logged
Straight Edge
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #1 on: November 03, 2022, 17:13 »

Hello. I unpacked the files and found two pak files in the TNT folder, but when I load up umodel and search through the directories, I can't find anything. No meshes or textures. I'm not sure if I've done something wrong?


* mko.png (26.5 KB, 744x577 - viewed 83 times.)
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spiritovod
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #2 on: November 03, 2022, 20:22 »

@Straight Edge: Actual assets are not included in base apk for this game, you need to install it and required packages would be downloaded upon the first launch.
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Straight Edge
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #3 on: November 05, 2022, 16:14 »

I'll look into it, thank you.
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Kabalstein03
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #4 on: September 27, 2023, 21:13 »

I'm having trouble with the 0.4.0 version.
i can get in the files with the AES key but when i try to view a model i get an error

UE4 LegacyVersion: unsupported value -8
FPackageFileSummary::Serialize4 <- FPackageFileSummary<<: Ver=0/0 <- UnPackage::UnPackage: /TNT/Content/Characters/Baraka/BAR_Body/BAR_Body_A/Meshes/BAR_Body_A_SK.uasset, ver=100000/0, game=ue4.0 <- UnPackage::LoadPackage(info): /TNT/Content/Characters/Baraka/BAR_Body/BAR_Body_A/Meshes/BAR_Body_A_SK.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based
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Kabalstein03
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #5 on: September 28, 2023, 18:00 »

Yesterday i learned the game was upgraded to UE 5.1.1
As i was trying to get it open at 4.26-7
Do i need a different method to get around this?
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spiritovod
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #6 on: September 30, 2023, 19:02 »

@Kabalstein03: Things related to UE5 games are summarized in this topic. I'll check this game when it's available globally for everyone.
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spiritovod
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #7 on: October 11, 2023, 18:25 »

First post is updated with info for latest game version. Support for ACL animations is added to UE5 build, along with small fix for static meshes, which should affect some other games as well.
« Last Edit: October 11, 2023, 18:39 by spiritovod » Logged
Aerlene
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #8 on: November 18, 2023, 10:52 »

I cannot find any OBB file or any file that I could unpack into a PAK file. I tried with Zarchiver but there's no files in it, its just empty. Any help please?
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imbachoii
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #9 on: January 21, 2024, 05:30 »

Can someone share the latest OBB of this game? I'm having the same problem like the comment above mine. Thank you in advance!
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sultan_0017
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Re: [UE4] Mortal Kombat: Onslaught
« Reply #10 on: February 26, 2024, 04:54 »

Any updates on the game or how to get the obb file??
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