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Author Topic: ARK: Survival Ascended  (Read 3036 times)
spiritovod
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ARK: Survival Ascended
« on: October 27, 2023, 01:52 »

Game: ARK: Survival Ascended (steam page)
UE5 version: 5.2

Use specific build from this topic - note that static meshes are somehow working only with game specific override option. For general limitations and possible issues please check this topic.

Some problems can be caused by server files, which doesn't contain actual graphics, but may be recognized by umodel. To avoid related issues make sure that server files are excluded from umodel's scope - for example, open folder with client packages directly ("Paks" folder).


* Clipboard01.jpg (116.59 KB, 2555x1243 - viewed 499 times.)
« Last Edit: May 02, 2024, 16:22 by spiritovod » Logged
DrakeH
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Re: ARK: Survival Ascended
« Reply #1 on: November 04, 2023, 14:20 »

Nothing loads for me :/
Read the links you linked but all they say is "There's issues"
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spiritovod
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Re: ARK: Survival Ascended
« Reply #2 on: November 06, 2023, 02:58 »

I've only tested initial game version. Obviously, they can upgrade engine or make other adjustments to it, but since the game is being constantly updated, I can't check every patch. If there is something that is supposed to work (considering current limits of respective build), but it doesn't, you may report the issue as usual.
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Aifias
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Re: ARK: Survival Ascended
« Reply #3 on: March 31, 2024, 01:13 »

I've attempted this as well with picking specifically Ark Survival Ascended in the drop down, and each version of UE 5.  Can't seem to get anything to open or export.  Opening doesn't seem to do much, and exporting gives the error in the screenshot attached.

Anyone have any ideas?  I would absolutely love to get this working for Ark Ascended!


* ExportError.png (21.71 KB, 530x226 - viewed 164 times.)
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Aifias
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Re: ARK: Survival Ascended
« Reply #4 on: March 31, 2024, 01:14 »

I should note I also tried with the files from the game installation as well as the DevKit, same result for both.
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LegnaX
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Re: ARK: Survival Evolved
« Reply #5 on: April 30, 2024, 23:52 »

Hello, guys. I am very sorry for necroing the post, but this is the perfect post for asking something like this.
I already managed to extract every dino from the game, with texture mapping and animations, for Blender, but the issue I am having now is extracting models from mods. We have a few mods that feature fully made dinos with custom animations and textures, but opening them returns this error:
Code:
Serializing behind stopper (4+D6A800 > B348)
FMemReader::Serialize <- FString<< <- FIoDirectoryIndexResource::Serialize <- FIoStoreTocResource::Read <- FIOStoreFileSystem::AttachReader <- TokArchive <- RegisterGameFile: C:\Users\LegnaX\Desktop\Moros_Indomitable_Duo\Content\Paks\WindowsServer/Moros_Indomitable_Duopakchunk0-WindowsServer.pak <- ScanGameDirectory <- appSetRootDirectory: dir=C:\Users\LegnaX\Desktop\Moros_Indomitable_Duo\Content\Paks\WindowsServer <- Main: umodel_build=1590

Is there a way to do this? I appreciate any help! I used the last version of UE Viewer, the 64 bits version, the material version, and the UE5 compatible version, always applying the ARK SE override, but it always crashed.
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spiritovod
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Re: ARK: Survival Evolved
« Reply #6 on: May 01, 2024, 00:56 »

@LegnaX: I suppose it's not from Evolved but from Ascended, since original game can't use io store packages. As for the error - aside from that Ascended is UE5 game, which are not supported in official builds, umodel also doesn't support server assets (because they don't contain actual data, only placeholders for meshes and textures). Make sure server assets/packages are excluded from umodel's scope before doing anything. But I didn't test latest game versions, not sure if they're even supported.
« Last Edit: May 02, 2024, 16:26 by spiritovod » Logged
LegnaX
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Re: ARK: Survival Evolved
« Reply #7 on: May 01, 2024, 06:42 »

Hey, hello @spiritovod. Glad to talk to you again.

No, I am talking about Evolved, and I was trying to open this mod with UModel Viewer.


I guess the fact that has the "WindowsServer" thing on the name means it's a server asset, and therefore that makes it unviable to open with UModel Viewer, then?
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spiritovod
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Re: ARK: Survival Ascended
« Reply #8 on: May 02, 2024, 17:04 »

@LegnaX: That link is leading to Ascended mods section - I suppose it's a ported version of original mod for Evolved. On the "Files" tab there you can see two download types: "windows" and "windowsserver". First contains graphics assets, while second one contains only stubs for them, as server doesn't render graphics anyway. It's not like you can't open server assets, it's just there are no umodel compatible assets among them. If you'll download client version of that mod, you should be able to open it in respective umodel build, just read the first post and linked there topics carefully. Also check if you're using latest specific build, as I added more intrusive error for missing global container, which is required in this case (it can be copied from base game). See attached example from this mod for reference.

@Aifias: Kind of late, but I just noticed that the game has optionally downloaded server files. As explained above, server assets are not supported by umodel (there is nothing to support there), but they may cause issues due to overlapping with client assets. There shouldn't be issues with skeletal meshes - with both generic 5.2 or game specific override - if server files are excluded from umodel's scope. I've updated first post with respective info.


* Clipboard01.jpg (124.2 KB, 2552x1238 - viewed 182 times.)
« Last Edit: May 02, 2024, 17:07 by spiritovod » Logged
Aifias
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Re: ARK: Survival Ascended
« Reply #9 on: May 02, 2024, 17:32 »

@spiritovod: Thanks for the reply, I will be giving that a shot today! =)
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Aifias
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Re: ARK: Survival Ascended
« Reply #10 on: May 02, 2024, 17:41 »

@spiritovod: So it's still not working for me.  The only thing I feel like I recall, is the first time I attempted this and went to open/preview a uasset file from Ascended I think it asked me which version of unreal engine to use, I believe I chose incorrectly the first time (this was a pop up directly from that UEViewer window, ever since clicking that the first time I don't believe I ever saw it since.  I'm wondering if now something is cached incorrectly in my system.  I did uninstall and reinstall uModel but maybe there is something else somewhere in appdata or registry that I need to clear?  Any ideas of anywhere data may be cached for this app?

Thanks!
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spiritovod
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Re: ARK: Survival Ascended
« Reply #11 on: May 02, 2024, 19:04 »

@Aifias: Could you try to open the mesh shown on the screenshot from the first post? If it works, but some other particular skeletal meshes are not, it can be umodel issue. If you can't load any skeletal mesh, it's rather user error and the only explanation I could think of are server files. Also, in case if you have mods applied, you can try to temporarily move them somewhere else to exclude from umodel's scope as well (but in general they should be supported).
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Aifias
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Re: ARK: Survival Ascended
« Reply #12 on: May 02, 2024, 22:26 »

@spiritovod: Thank you for the assistance, I initially was still unable to open the dragon uasset that you showed in the first screenshot, however, after another attempt of completely deleting everything umodel and starting over it seems to be working!  I did do this a few times back when I first tested, but guess 4th or 5th time was the charm lol.

Thank you!
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LegnaX
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Re: ARK: Survival Ascended
« Reply #13 on: May 03, 2024, 01:22 »

@LegnaX: That link is leading to Ascended mods section - I suppose it's a ported version of original mod for Evolved. On the "Files" tab there you can see two download types: "windows" and "windowsserver". First contains graphics assets, while second one contains only stubs for them, as server doesn't render graphics anyway. It's not like you can't open server assets, it's just there are no umodel compatible assets among them. If you'll download client version of that mod, you should be able to open it in respective umodel build, just read the first post and linked there topics carefully. Also check if you're using latest specific build, as I added more intrusive error for missing global container, which is required in this case (it can be copied from base game). See attached example from this mod for reference.

Right. I used the mod from ARK: Survival Ascended instead of the one from ARK: Survival Evolved. I was 100% sure I used the correct mod, and that's why I didn't bother to double-check. Like, I checked everything except that I was using the Ark: SA mod instead of the Ark: SE one. I am very sorry for wasting everyone's time, and thank you very much for your help, once again, @spiritovod.


* YaEGCJE.jpg (150.29 KB, 1943x1551 - viewed 264 times.)
« Last Edit: May 03, 2024, 03:26 by spiritovod » Logged
Aifias
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Re: ARK: Survival Ascended
« Reply #14 on: May 03, 2024, 05:13 »

The only issue I am currently still seeing (or maybe it just doesn't work on Ascended) is the textures don't seem to come through when exporting.  I only get the .psk and .props files.  From a guide I am trying to follow on YouTube, at least with Survival Evolved the export used to bring image files for texturing.  Is this just not going to happen with Ascended files, or am I doing something wrong?

Thanks!
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