Gildor's Forums

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 1 
 on: Today at 16:50 
Started by yuehen - Last post by yuehen
UE: 4.27.2
PC Link:https://live-dl.mirm.co.kr/launcher/MirM_Install.exe
Android Link:https://play.google.com/store/apps/details?id=com.wemade.mirmcbt
Test on PC
Static Mesh:OK
Skeleton Mesh:OK
Texture:OK
Animation:OK
Material:OK

 2 
 on: Today at 14:46 
Started by yuehen - Last post by BunicaToba20
Hi, can someone post / link the files from the game? Everytime i get this error [ with my files ]



 3 
 on: Today at 10:52 
Started by rhen - Last post by Gildor
I don't have any plans for UModel developent

 4 
 on: Today at 03:45 
Started by spiritovod - Last post by Puterboy1
I wounder if there is any way to remove the black and white filter?

Yes there is, you can use Russell's UML (Unreal Mod Loader) https://github.com/RussellJerome/UnrealModLoader/releases
After you learn how to use UML, It's as simple as searching for all the postprocess actors in the Begin Play Event and when found destroy the actor/s

Here is an example of how it looks in game (I also tossed it in a light saber for good measure  Grin)

https://i.postimg.cc/DydnLQcq/Yomi-Saber.jpg


How do you mod this game I have been trying to but the game keeps crashing. Is there anything special that you need to do to get it to work?

The same thing happened to me too.

 5 
 on: Today at 03:05 
Started by spiritovod - Last post by runsrr
I wounder if there is any way to remove the black and white filter?

Yes there is, you can use Russell's UML (Unreal Mod Loader) https://github.com/RussellJerome/UnrealModLoader/releases
After you learn how to use UML, It's as simple as searching for all the postprocess actors in the Begin Play Event and when found destroy the actor/s

Here is an example of how it looks in game (I also tossed it in a light saber for good measure  Grin)

https://i.postimg.cc/DydnLQcq/Yomi-Saber.jpg


How do you mod this game I have been trying to but the game keeps crashing. Is there anything special that you need to do to get it to work?

 6 
 on: May 18, 2022, 12:12 
Started by rhen - Last post by rhen
Will the viewer get an update for unreal engine 5 at all? Asking for a friend blank

 7 
 on: May 18, 2022, 06:58 
Started by spiritovod - Last post by Puterboy1
I’m new here. Do you think you could give me some instructions as to remove the black and white?

 8 
 on: May 18, 2022, 05:37 
Started by 1212aaa - Last post by nenecchi
Neat, thanks


Edit: anyone know sasha and nineveh's textures for science

 9 
 on: May 18, 2022, 04:13 
Started by spiritovod - Last post by pokguy
I wounder if there is any way to remove the black and white filter?

Yes there is, you can use Russell's UML (Unreal Mod Loader) https://github.com/RussellJerome/UnrealModLoader/releases
After you learn how to use UML, It's as simple as searching for all the postprocess actors in the Begin Play Event and when found destroy the actor/s

Here is an example of how it looks in game (I also tossed it in a light saber for good measure  Grin)

https://i.postimg.cc/DydnLQcq/Yomi-Saber.jpg

 10 
 on: May 18, 2022, 00:40 
Started by spiritovod - Last post by spiritovod
Game: Dungeon Defenders: Going Rogue  (steam page)
UE4 version: 4.25

All works fine - including meshes, textures and animations - with the latest umodel build (1587 at the moment). Most materials are custom. For better materials support use specific build from this topic with game specific override option.

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