Not really a problems list, just wasn't sure where to post it ^^
1. Any chance to add a "last opened directory" feature? Like the last 5 will be listed and you can choose the one you want instead of going through all folders once again to find the directory when you close umodel. You could also make it to remember all directories, wouldn't hurt anyone i guess.
This is how i imagine it could look:
2.Once you close the UE viewer window (happens alot in my case:P) it will close umodel totally and you're forced to open the program and find the path all over again. What about instead of closing, making it do the same as [ O ] button does, so it actually opens the file explorer, much better solution i think.
3. I don't even know if it's possible but it would be pretty epic ;d Let's say i'm about to open 500 packages just to check for the models, once it opens you're forced to look through all the textures till you find the models and that's pretty annoying. Any chance to somehow ignore textures in UE viewer? Or like an option of what you actually want to view even if you open the packages that contain textures also, so you could choose models or textures or both at once. Sometimes it really sucks to just pgdn/pgup 100x textures or even more to find 1 model ^^
4. This is more of a question, i recently noticed that some models, while viewing the animations, are slightly floating in the air/moving vertically. That happens only till i "force off" the RotationOnly option. What it actually does? is it just a preview thing in umodel or will it also affect the exported model with animation depends if it's off or on?
This is how it looks, hope you see what i mean. With forceoff it stands still
Basically what i want to know is if this will also float like that after exporting and if RotationOnly affects it anyohow while exporting, probably not, but want to be sure.
And that's it so far, if anything new comes up, i'll let you know ^^ Umodel is a great tool, hope this will give you some thoughts to maybe make it even better, at least for me some fixes like that would make it better, but i'm not umodels creator:P Cheers