Gildor's Forums
Gildor's Forums
>
English Forum
>
UE Viewer (English)
>
Unreal engine 4
(Moderator:
Juso3D
) >
Unreal Engine 4 support
Pages:
1
2
3
[
4
]
5
6
...
9
Author
Topic: Unreal Engine 4 support (Read 74056 times)
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #45 on:
May 22, 2016, 15:01 »
Just pushed a generic fix for all UE4 games. UE4 skeletal mesh has possibility to use up to 8 bone weights per vertex. UModel can support only 4. Earlier, meshes with 5+ weights has problems displaying in UModel, like this
Now UModel correctly handles shrinking weights to 4 bones, re-normalizing dropped weights between saved bones. This mesh will look like this:
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #46 on:
August 18, 2016, 13:44 »
Sounds are now supported.
Logged
carlorf
Newbie
Posts: 3
Re: Unreal Engine 4 support
«
Reply #47 on:
August 18, 2016, 18:14 »
Quote from: Gildor on August 18, 2016, 13:44
Sounds are now supported.
This is fucking awesome thank you gildor!!
Badenglish!
Logged
Cattermelon
Newbie
Posts: 2
Re: Unreal Engine 4 support
«
Reply #48 on:
August 27, 2016, 06:52 »
I've been using this program for a bit to port some models from games, and I have a question, when will you add animation support?
Logged
MReaper
Newbie
Posts: 6
Re: Unreal Engine 4 support
«
Reply #49 on:
August 30, 2016, 03:41 »
Hoping to be soon...
Logged
ClubOn
Sponsor
Newbie
Posts: 17
Re: Unreal Engine 4 support
«
Reply #50 on:
October 13, 2016, 03:27 »
Yep... I hope you will manage to get animations support with unreal 4 !!
Anyway ur tool still rocks, I'm sure u will. I made a donation to motivate dude.
Good Work.
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #51 on:
October 13, 2016, 09:25 »
Haha, thanks
I'm very motivated to move UE4 support further. The problem is with my free time - I don't have enough time even for my work, and absolutely no time for hobby.
Logged
ClubOn
Sponsor
Newbie
Posts: 17
Re: Unreal Engine 4 support
«
Reply #52 on:
October 14, 2016, 04:02 »
Definitely better for u to be busy with business works than not dude, And sound logic if u are capable of making that kind of app... But hope u still have time for girls hahaaha
They begin to bring nice staff on Unreal 4 and UEViewer is the key for us to make fan movies !! Take ur time, we believe in Gildor ! or Носов Константин, well I hope it's you cause I made a donation to this guy hahahaha
Good luck my friend.
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #53 on:
October 14, 2016, 09:11 »
Quote from: ClubOn on October 14, 2016, 04:02
Definitely better for u to be busy with business works than not dude
Agreed. However not everyone will agree with you - some people prefer I code UModel than work
Quote
But hope u still have time for girls hahaaha
Yeah, girls taking most of my time, and even not letting me to work
3 girls - my wife and 2 children.
Quote
or Носов Константин, well I hope it's you cause I made a donation to this guy hahahaha
Yes, it's me, no idea why my name is in Russian there
Logged
ClubOn
Sponsor
Newbie
Posts: 17
Re: Unreal Engine 4 support
«
Reply #54 on:
October 15, 2016, 06:18 »
Well, for those people are disagree with this, maybe just tell them that without growing your experience you wont be able to bring such of tools ! haha.
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #55 on:
October 19, 2016, 21:32 »
Added UE4.12 (final version), UE4.13 and initial UE4.14 support.
Logged
OriginOfWaves
Newbie
Posts: 20
Re: Unreal Engine 4 support
«
Reply #56 on:
October 21, 2016, 20:03 »
Quote from: Gildor on October 19, 2016, 21:32
Added UE4.12 (final version), UE4.13 and initial UE4.14 support.
nice work man. you're a gem
Logged
MarioSonicU
Newbie
Posts: 23
Re: Unreal Engine 4 support
«
Reply #57 on:
October 28, 2016, 17:58 »
When i was trying to export the animations from Street Fighter V, I came across this error
ExportObject:Skeleton'STUN_HYK_Skeleton' <- ExportObjects <- CUmodelApp::ShowPackageUI <- Main:umodel_version=490
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #58 on:
October 28, 2016, 18:02 »
Reuploaded UModel. Shouldn't crash anymore, will not load/export animations.
Logged
Gildor
Administrator
Hero Member
Posts: 7969
Re: Unreal Engine 4 support
«
Reply #59 on:
October 28, 2016, 19:11 »
Some work in progress video. Should fix some issues before making changes public.
(the video has subtitles and no audio)
Logged
Pages:
1
2
3
[
4
]
5
6
...
9
Jump to:
Please select a destination:
-----------------------------
General Category
-----------------------------
=> General Discussion
===> Test
-----------------------------
Русскоязычный Форум
-----------------------------
=> UE Viewer (русский форум)
===> Новости
===> Документация
===> ActorX Importer (rus)
===> Unreal-кодинг
===> Проблемы с использованием
===> Unreal engine 4 (rus)
===> Mortal Kombat series (rus)
===> Lineage 2 (rus)
===> Азиатские игры
===> Устаревшие темы
=> Другие проекты
=> Разное
===> Локализация и модификация игр
-----------------------------
English Forum
-----------------------------
=> UE Viewer (English)
===> News
===> Documentation
===> ActorX Importer
===> Blender
===> Unreal coding
===> UE Viewer source code
===> Usage problems
===> Epic Games titles
===> Unreal engine 4
===> Unreal engine 5
===> Mass Effect
===> Bioshock
===> iOS and Android games
===> Lineage 2
=====> REVERSECODE
===> Asian games
===> Other games
===> Obsolete topics
=> Other projects
=> Miscellaneous
===> UE game localization and modding
===> Looking for resources
Powered by SMF
|
SMF © 2006-2009, Simple Machines LLC
Leviathan
design by
Bloc
|
XHTML
|
CSS
Loading...