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Author Topic: [UE4] Injustice 2 Mobile  (Read 13891 times)
riccochet
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[UE4] Injustice 2 Mobile
« on: February 15, 2017, 06:16 »

Hi, Gildor could you have a look at the files for Injustice 2 mobile, current umodel doesnt seem to support it.
Here are sample files, it is from the ios version
http://www.mediafire.com/file/txkqrr1j4y9e10s/SC+i2+uasset.rar

« Last Edit: March 10, 2017, 01:16 by Gildor » Logged
Gildor
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Re: Injustice 2 Mobile
« Reply #1 on: February 15, 2017, 09:30 »

Hi.
It works well if I'll specify game=ue4.14.
« Last Edit: October 29, 2017, 13:39 by Gildor » Logged
riccochet
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Re: Injustice 2 Mobile
« Reply #2 on: February 15, 2017, 09:32 »

Really? I coulda sworn I tried all the unreal 4 versions. Thanks, I'll give it a try again.

EDIT: It worked. Thanks gildor, you''re the best
« Last Edit: February 16, 2017, 18:31 by riccochet » Logged
wyruzzah
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Re: Injustice 2 Mobile
« Reply #3 on: April 03, 2017, 21:11 »

Hi.
It works well if I'll specify game=ue4.14.


Hi Gildor, there is new version (1.1.0) of Injustice 2 (iOS), but override game detection to ue4.14 not work anymore, i tried other ue4 versions, but with same result Sad Also with UE4PakUnpacker.exe (by Haoose) it was possible to unpack files from old injustice2mobile-ios.pak, which not work too anymore on actual I2 version.

Anyway Umodel gives me this error for example:

**
ERROR: Unable to open file /Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset
FFileArchive::OpenFile <- FFileReader::FFileReader:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- UnPackage::CreateLoader:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- UnPackage::UnPackage:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=574
**

Any ideas? Im using your newest Umodel. Thanks in advance for you reply Gildor.
« Last Edit: April 03, 2017, 21:13 by wyruzzah » Logged
Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #4 on: April 03, 2017, 21:13 »

Please check UModel's log window, right after UModel starts. Look for "pak (...) mounted at ..." messages. And check if these paks has encrypted files.
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wyruzzah
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Re: [UE4] Injustice 2 Mobile
« Reply #5 on: April 03, 2017, 21:23 »

Thanks for reply.

Log writes "10586 files (10586 encrypted)
                "Found 9773 game files (44 skipped)"
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Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #6 on: April 03, 2017, 21:24 »

So, all files are encrypted. UModel will not open them, sorry.
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wyruzzah
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Re: [UE4] Injustice 2 Mobile
« Reply #7 on: April 03, 2017, 21:35 »

Oh, i understand. Thanks for info anyway.
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Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #8 on: May 12, 2017, 21:24 »

Hi guys. There's a report on Russian board that Android version of this game is supported.
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riccochet
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Re: [UE4] Injustice 2 Mobile
« Reply #9 on: May 12, 2017, 21:33 »

iPhone version works too, just gotta set umodel to version 4.15.
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Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #10 on: May 12, 2017, 21:37 »

But what about encrypted files then?
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riccochet
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Re: [UE4] Injustice 2 Mobile
« Reply #11 on: May 12, 2017, 21:45 »

I extracted the Pak file with alugis updated unreal4 BMS file. Then I opened the uasset files with umodel with no problem.
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Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #12 on: May 12, 2017, 21:50 »

Could you please send a link to this BMS file? I'm just curious what do they do with encryption.
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riccochet
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Re: [UE4] Injustice 2 Mobile
« Reply #13 on: May 12, 2017, 22:20 »

http://aluigi.altervista.org/bms/unreal_tournament_4.bms
That's the one I used.
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Gildor
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Re: [UE4] Injustice 2 Mobile
« Reply #14 on: May 12, 2017, 22:40 »

Thanks. I see they're decrypting files. This script has AES keys for several games.
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