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Author Topic: [UE4] Fortnite Mobile  (Read 2510 times)
Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #15 on: April 02, 2019, 17:49 »

I'm only doing special updates for PC version of Fortnite. Mobile version - I even don't know if it is on the same engine branch as PC version or not (most likely not). Try using different engine versions, may be that'll help.
I altready tried it but nothing change :/
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #16 on: April 04, 2019, 21:44 »

So i tried an other tool, it extracted uasset file then i extracted the uasset file trought umodel and i got tga file, thats really cool, i can edit skins right now but how to import this to the game ? Please help me @gildor
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Blenux
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Re: [UE4] Fortnite Mobile
« Reply #17 on: April 05, 2019, 13:16 »

So i tried an other tool, it extracted uasset file then i extracted the uasset file trought umodel and i got tga file, thats really cool, i can edit skins right now but how to import this to the game ? Please help me @gildor
We don't allow that here.
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #18 on: April 06, 2019, 16:44 »

Sorry, i didn’t knew, so i have an other question, i have a .dds file but i want to export it .ubulk file, can i do it with umodel ? If not how can i do it ? Thanks for answering
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Gildor
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Re: [UE4] Fortnite Mobile
« Reply #19 on: April 06, 2019, 16:46 »

Read the FAQ then.
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #20 on: April 06, 2019, 16:48 »

Read the FAQ then.

I did then i wrote this, please help me, i really need an answer
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Gildor
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Re: [UE4] Fortnite Mobile
« Reply #21 on: April 06, 2019, 16:51 »

If you need ubulk, then the process is called "save package", not "export".
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #22 on: April 06, 2019, 17:01 »

If you need ubulk, then the process is called "save package", not "export".

I can save an ubulk file from a pak file, this is not a problem, the problem is : i have a dds file and i want to get an ubulk file, umodel seems to unpack ubulk files but can it repack ? Or are they any way to get an ubulk file from a dds file ? Thanks
« Last Edit: April 06, 2019, 17:06 by Sneddy » Logged
Gildor
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Re: [UE4] Fortnite Mobile
« Reply #23 on: April 06, 2019, 17:04 »

Your question was 'I want to export ubulk". Now you say that it's not a problem. What's wrong then?

Regarding "I want to repack file", Blenux already provided you an answer.
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #24 on: April 06, 2019, 17:08 »

Your question was 'I want to export ubulk". Now you say that it's not a problem. What's wrong then?

Regarding "I want to repack file", Blenux already provided you an answer.

Sorry if i can’t explain my self correctly, my english level is not soo good, i don’t ask much, just wanted to know how to get an ubulk file from a dds file
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Gildor
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Re: [UE4] Fortnite Mobile
« Reply #25 on: April 06, 2019, 17:16 »

It is technically impossible.
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #26 on: April 06, 2019, 17:44 »

It is technically impossible.

let me explain you what i am doing and what i want to get,

so i extracted .uasset file trought umodel (as i know .uasset file contain .ubulk .uexp files) so i got a .tga file, i edited this .tga file and now i want to get .ubulk file. i tried unreal engine but it give me .uasset file and .exp file but not an .ubulk file.
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Gildor
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Re: [UE4] Fortnite Mobile
« Reply #27 on: April 06, 2019, 18:00 »

I understand that. It is not possible.
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Sneddy
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Re: [UE4] Fortnite Mobile
« Reply #28 on: April 06, 2019, 18:05 »

I understand that. It is not possible.

alright thanks anyway Smiley
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