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Author Topic: [UE4] Farlight 84  (Read 3731 times)
Dioltwee9
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Re: [UE4] Farlight 84
« Reply #15 on: July 10, 2023, 01:10 »

:Dim0s Thank you so much it worked!! Cheesy
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f84leaks
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Re: [UE4] Farlight 84
« Reply #16 on: July 23, 2023, 17:04 »

there is no other way to decrypt it or something :'(
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Peakz
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Re: [UE4] Farlight 84
« Reply #17 on: July 25, 2023, 15:53 »

@Dioltwee9: umodel doesn't support audio formats used in modern games. Usually I would recommend other tools like fmodel, but since the game has customized packages, it will not work out of the box.
Sorry to disturb you, but are you sure that it is possible to open the game files using Fmodel, i tried UE 4.20-4.27 and nothing worked Sad
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spiritovod
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Re: [UE4] Farlight 84
« Reply #18 on: August 11, 2023, 17:22 »

I've added reference for game specific quickbms script to the first post - it existed for a long time, but was not mentioned for some reason. With it you can extract files unsupported by umodel (like audio), from customized game packages. After that, for example, you can use instruction provided by :Dim0s a few posts above, to convert extracted audio to common formats.
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PtahSama
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Re: [UE4] Farlight 84
« Reply #19 on: November 16, 2023, 06:13 »

I'm using quickbms with the unreal_tournament_4.bms script, but when I unzip it I'm getting this error message.

I would like to extract the voices in Portuguese

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:Dim0s
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Re: [UE4] Farlight 84
« Reply #20 on: November 16, 2023, 06:55 »

I'm using quickbms with the unreal_tournament_4.bms script, but when I unzip it I'm getting this error message.

I would like to extract the voices in Portuguese


1 - log in here ==> CLICK and download UE4_specific_scripts.zip
2 - use unreal_tournament_4_0.4.25e_farlight_84.bms
3 - sound extraction instruction ==> CLICK
« Last Edit: November 16, 2023, 07:20 by :Dim0s » Logged
PtahSama
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Re: [UE4] Farlight 84
« Reply #21 on: November 16, 2023, 17:51 »

Thank you very much
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sexyREXY
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Re: [UE4] Farlight 84
« Reply #22 on: November 09, 2024, 18:00 »

Game: Farlight 84 (steam page / playmarket)
UE4 version: 4.25
AES key: in the same place as usual (link)

Use specific build from this topic with game specific override. All should work fine except some materials.

Update: Support for static meshes and custom package format is added to the mentioned build. You can also extract assets with respective quickbms script from specific scripts bundle, available in topic with keys (for more info read sticked topic), but you'll need to use mentioned umodel build anyway.

Can you walk me through the process step by step. See i just downloaded blender and dont know much about 3d and stuff if anyone would help me plz
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