Gildor's Forums

Author Topic: [UE4] Farlight 84  (Read 12858 times)
Dioltwee9
Newbie
*
Posts: 7


View Profile
Re: [UE4] Farlight 84
« Reply #15 on: July 10, 2023, 01:10 »

:Dim0s Thank you so much it worked!! Cheesy
Logged
f84leaks
Newbie
*
Posts: 2


View Profile
Re: [UE4] Farlight 84
« Reply #16 on: July 23, 2023, 17:04 »

there is no other way to decrypt it or something :'(
Logged
Peakz
Newbie
*
Posts: 1


View Profile
Re: [UE4] Farlight 84
« Reply #17 on: July 25, 2023, 15:53 »

@Dioltwee9: umodel doesn't support audio formats used in modern games. Usually I would recommend other tools like fmodel, but since the game has customized packages, it will not work out of the box.
Sorry to disturb you, but are you sure that it is possible to open the game files using Fmodel, i tried UE 4.20-4.27 and nothing worked Sad
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2809


View Profile
Re: [UE4] Farlight 84
« Reply #18 on: August 11, 2023, 17:22 »

I've added reference for game specific quickbms script to the first post - it existed for a long time, but was not mentioned for some reason. With it you can extract files unsupported by umodel (like audio), from customized game packages. After that, for example, you can use instruction provided by :Dim0s a few posts above, to convert extracted audio to common formats.
Logged
PtahSama
Newbie
*
Posts: 2


View Profile
Re: [UE4] Farlight 84
« Reply #19 on: November 16, 2023, 06:13 »

I'm using quickbms with the unreal_tournament_4.bms script, but when I unzip it I'm getting this error message.

I would like to extract the voices in Portuguese

Logged
:Dim0s
Newbie
*
Posts: 22


View Profile
Re: [UE4] Farlight 84
« Reply #20 on: November 16, 2023, 06:55 »

I'm using quickbms with the unreal_tournament_4.bms script, but when I unzip it I'm getting this error message.

I would like to extract the voices in Portuguese


1 - log in here ==> CLICK and download UE4_specific_scripts.zip
2 - use unreal_tournament_4_0.4.25e_farlight_84.bms
3 - sound extraction instruction ==> CLICK
« Last Edit: November 16, 2023, 07:20 by :Dim0s » Logged
PtahSama
Newbie
*
Posts: 2


View Profile
Re: [UE4] Farlight 84
« Reply #21 on: November 16, 2023, 17:51 »

Thank you very much
Logged
sexyREXY
Newbie
*
Posts: 3


View Profile
Re: [UE4] Farlight 84
« Reply #22 on: November 09, 2024, 18:00 »

Game: Farlight 84 (steam page / playmarket)
UE4 version: 4.25
AES key: in the same place as usual (link)

Use specific build from this topic with game specific override. All should work fine except some materials.

Update: Support for static meshes and custom package format is added to the mentioned build. You can also extract assets with respective quickbms script from specific scripts bundle, available in topic with keys (for more info read sticked topic), but you'll need to use mentioned umodel build anyway.

Can you walk me through the process step by step. See i just downloaded blender and dont know much about 3d and stuff if anyone would help me plz
Logged
zzhhh55
Newbie
*
Posts: 1


View Profile
Re: [UE4] Farlight 84
« Reply #23 on: July 19, 2025, 17:39 »

Hello, the Steam version of this game can load normally, but the Chinese version will report an error when loading the skeletal mesh. Can it be fixed? The download address of the Chinese version is https://84.lilith.com
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2809


View Profile
Re: [UE4] Farlight 84
« Reply #24 on: July 19, 2025, 21:33 »

@zzhhh55: I've updated specific build with support for chinese version via separate override. Feel free to report possible issues with it.
Logged
sexyREXY
Newbie
*
Posts: 3


View Profile
Re: [UE4] Farlight 84
« Reply #25 on: August 07, 2025, 14:42 »

After todays update, whenever i try to extract a model it says Memory: bad allocation size -1786773504 b
Before the updater, yesterday also i extracted a model without any problem, any solution?
NB: i tried to find AES keys but those dont work, only aes key mentioned in this post works to open, but cant extract anymore
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2809


View Profile
Re: [UE4] Farlight 84
« Reply #26 on: August 07, 2025, 19:33 »

@sexyREXY: Apparently they've rolled out the same changes for global version of the game. I've renamed override entries in specific build, it should be less confusing now (default one with game name for current versions regardless of the region, and separate override for older versions). If you have previous specific build, just use override for chinese version.   
Logged
sexyREXY
Newbie
*
Posts: 3


View Profile
Re: [UE4] Farlight 84
« Reply #27 on: August 07, 2025, 19:47 »

Thanks a lot. It works now
Logged
Wish for World Peace
Newbie
*
Posts: 6


View Profile
Re: [UE4] Farlight 84
« Reply #28 on: February 26, 2026, 20:59 »

Good evening. I noticed that in the new version of the game, all the models in the TPP (third-person) folder have been removed. I repeatedly tested the male and female hero models in the ingame pc_ingame lobby, and they always encounter errors when playing hurt-type animations—the skeleton gets distorted. The animation file path is Game\03_Characters\Animation\Anim\Other\Hurt. I'm using the WeGame game client. Could this be caused by incomplete game files on my end? Perhaps they require the models from the TPP path to play correctly.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 2809


View Profile
Re: [UE4] Farlight 84
« Reply #29 on: February 27, 2026, 02:06 »

@Wish for World Peace: Those are additive animations, which are used with FPP animations via "SolarCharacter" proxy mesh. Such animations are not supported in umodel, though they can be exported. In relation to umodel, most useful discussions about them were in this topic and this one.
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS