Gildor's Forums

Author Topic: Suicide Squad: Kill the Justice League  (Read 2049 times)
spiritovod
Global Moderator
Hero Member
*****
Posts: 1844


View Profile
Suicide Squad: Kill the Justice League
« on: December 02, 2023, 22:56 »

Game: Suicide Squad: Kill the Justice League (steam page)
UE4 version: 4.25
AES key: in the same place as usual (link)

Use specific build from this topic with game specific override (for alpha version use dummy key from older keys section). Animations are not supported, they're using custom format for them. A lot of things are customized, thus they may not look or export properly.

Update: Specific build is updated to support both alpha and full versions of the game.


* Clipboard01.jpg (102.28 KB, 2546x1245 - viewed 446 times.)
« Last Edit: January 31, 2024, 22:06 by spiritovod » Logged
riccochet
Newbie
*
Posts: 20



View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #1 on: December 16, 2023, 00:23 »

where did this even come from? I dont remember any betas being announced.
Logged
GDL
Jr. Member
**
Posts: 64


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #2 on: December 16, 2023, 04:07 »

it came from game tester leaks as far as I know
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1844


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #3 on: December 17, 2023, 04:29 »

I wouldn't consider closed alpha as some kind of leaked version. It was available to quite wide audience due to open registration,  and also because every selected participant had two additional codes to share.
Logged
riccochet
Newbie
*
Posts: 20



View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #4 on: January 04, 2024, 15:58 »

I wouldn't consider closed alpha as some kind of leaked version. It was available to quite wide audience due to open registration,  and also because every selected participant had two additional codes to share.
Is there any place we could get these files perhaps?
Logged
Aerlene
Newbie
*
Posts: 6


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #5 on: January 20, 2024, 02:11 »

So the Animations won't work if we use that specific build?
Logged
renknights
Newbie
*
Posts: 1


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #6 on: January 31, 2024, 03:16 »

The game is officially out now and I cannot get any of this to work like it did before, Umodel is not accepting any of the AES keys generated. any help?
Logged
Switterbeet-xo
Newbie
*
Posts: 3


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #7 on: January 31, 2024, 03:39 »

The game is officially out now and I cannot get any of this to work like it did before, Umodel is not accepting any of the AES keys generated. any help?
Yeah same, needs to be updated! Sadly not even the UUU camera mod works on this game. Hope someday we get a workaround for this stuff. They really wanted to ruin it entirely for modding
Logged
Getty
Newbie
*
Posts: 4


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #8 on: January 31, 2024, 07:47 »

The AES was posted on that website. I was able to load textures but when I try models it crashes. Maybe someone else knows how.
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1844


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #9 on: January 31, 2024, 22:26 »

Specific build is updated to support both alpha and full versions. Also, skeletal meshes are aligned to skeleton more or less properly now.
« Last Edit: February 01, 2024, 02:16 by spiritovod » Logged
Getty
Newbie
*
Posts: 4


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #10 on: January 31, 2024, 23:22 »

I have a question. If i load SM_Superman_Story.psk in ue viewer I only see the cape. If I extract and import in blender, I only see the body model. How to extract both? maybe I have outdated blender scripts or something?
« Last Edit: January 31, 2024, 23:24 by Getty » Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1844


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #11 on: February 01, 2024, 02:15 »

@Getty: I forgot that there are sub-assets here, when more than one asset of the same type is stored within the same file. It should be fixed now in the updated build with renaming removed. Now all meshes are exported with their original names, even though it may be confusing for some external batch operations. You can either export such asset from file tree and get all meshes, or do it from preview like usual - just scroll between loaded meshes with PageUp/PageDown (optionally you can combine meshes with Ctrl+T on every mesh part, for previewing only).
Logged
SlimJim9000
Newbie
*
Posts: 3


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #12 on: February 01, 2024, 20:07 »

When i try to export one of the models it crashes i don't know if I'm doing something wrong
Logged
spiritovod
Global Moderator
Hero Member
*****
Posts: 1844


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #13 on: February 01, 2024, 20:39 »

@SlimJim9000: You need to provide more info about the issue, like error message from crash window. Maybe you didn't use correct override for the game at startup screen, which is Unreal 4 -> Game Name.
Logged
SlimJim9000
Newbie
*
Posts: 3


View Profile
Re: Suicide Squad: Kill the Justice League
« Reply #14 on: February 02, 2024, 01:50 »

@SlimJim9000: You need to provide more info about the issue, like error message from crash window. Maybe you didn't use correct override for the game at startup screen, which is Unreal 4 -> Game Name.

I think that's the problem mine doesn't have the name i got the material version but when i use that it just crashes do you know where i can get the right Umodel Version
« Last Edit: February 02, 2024, 01:53 by SlimJim9000 » Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS