Gildor's Forums

Author Topic: Blade & Soul  (Read 184320 times)
donggas90
Newbie
*
Posts: 6


View Profile
Re: Blade & Soul
« Reply #75 on: September 17, 2011, 17:19 »

Thank you for advance!!  Grin


But any export bat for CBT2?

It's insane to export manualy. Undecided
Logged
szujeq
Newbie
*
Posts: 3


View Profile
Re: Blade & Soul
« Reply #76 on: September 17, 2011, 18:41 »

I made only semi work script, and try to fully fix, because there is more than once variable eg:

Here is just change firs 8 bits so no problem to get offset
1 element 01000000C2000000
2 element 02000000C2000000
3 element 03000000C2000000


but when varies element type (texture, skeletal, PhysicsAsset) then change other bits. Sometimes varies several times for the same type of item (not predictable values)
5 element 05000000030000000
6 element 06000000CF0000000

and sometimes are more than 2 changes (not predictable values)
19 element 130000001A0100000

So Here is mainly problem, hard to write script who will accurate searching according any varies.

For me I think have done ~70% script, jus lookin for more immutable values by which I can relate.


Here a little sample, maybe someone see any dependence.
Code:
num offset(cbt1 file)  hexdata (20bytes)
0=43D6 00000000B7000000000000000300000001000000
1=43E6 01000000B7000000000000008300000002000000
2=43F6 020000009500000000000000B900000000000000
3=460A 0300000064000000000000001900000000000000
4=48C2 040000006500000000000000A000000000000000
5=48EA 050000006500000000000000A000000000000000
6=4912 060000006500000000000000A000000000000000
7=493A 070000006500000000000000A000000000000000
8=4962 080000006500000000000000A000000000000000
9=498A 090000006500000000000000A000000000000000
10=49B2 0A0000006500000000000000A000000000000000
11=49DA 0B0000006500000000000000A000000000000000
12=4A02 0C0000006500000000000000A000000000000000
13=4A2A 0D0000006500000000000000A000000000000000
14=4A52 0E0000006500000000000000A000000000000000
15=4A7A 0F0000006500000000000000A000000000000000
16=4AA2 100000006500000000000000A000000000000000
17=4ACA 110000006500000000000000A000000000000000
18=4B46 120000006500000000000000A000000000000000
19=4B8A 130000006500000000000000A000000000000000
20=4C06 140000006500000000000000A000000000000000
21=4C82 150000006500000000000000A000000000000000
22=4CFE 160000006500000000000000A000000000000000
23=4D7A 170000006500000000000000A000000000000000
24=4DF6 180000006500000000000000A000000000000000
25=4E72 190000006500000000000000A000000000000000
26=4EEE 1A000000B7000000000000001B00000065000000
27=4EFA 1B0000006500000000000000A000000000000000
28=4F22 1C0000006500000000000000A000000000000000
29=4F4A 1D0000006500000000000000A000000000000000
30=4F72 1E0000006500000000000000A000000000000000
31=4F9A 1F0000006500000000000000A000000000000000
32=4FC2 200000006500000000000000A000000000000000
33=4FEA 210000006500000000000000A000000000000000
34=5012 220000006500000000000000A000000000000000
35=503A 230000006500000000000000A000000000000000
36=5062 240000008100000000000000B600000000000000
37=5256 250000008100000000000000B600000000000000
38=542E 260000008100000000000000B600000000000000
39=5606 270000009F000000000000008B00000000000000
40=57FE 280000009F000000000000008B00000000000000
41=59F6 290000009F000000000000008B00000000000000
42=5C0A 2A0000009F000000000000008B00000000000000
43=5DE6 2B0000009F000000000000008B00000000000000
44=5FDE 2C0000009F000000000000008B00000000000000
45=61D6 2D0000009F000000000000008B00000000000000
46=63EA 2E0000009F000000000000008B00000000000000
47=65C6 2F0000009F000000000000008B00000000000000
48=67BE 300000009F000000000000008B00000000000000
49=69B6 310000009F000000000000008B00000000000000
50=6BCA 320000008100000000000000B600000000000000
51=6D6A 330000008100000000000000B600000000000000
52=6F5E 340000008100000000000000B600000000000000
53=7136 350000008100000000000000B600000000000000
54=732A 360000008100000000000000B600000000000000
55=7502 370000008100000000000000B600000000000000
56=76F6 380000008100000000000000B600000000000000
57=787A 390000008100000000000000B600000000000000
58=7A52 3A0000008100000000000000B600000000000000
59=7C0E 3B0000008100000000000000B600000000000000
60=7DE6 3C0000008100000000000000B600000000000000
61=7FBE 3D0000008100000000000000B600000000000000
62=8196 3E0000008100000000000000B600000000000000
63=838A 3F0000008100000000000000B600000000000000
64=857E 400000008100000000000000B600000000000000
65=8756 410000009F000000000000008B00000000000000
66=894E 420000009F000000000000008B00000000000000
67=8B46 430000009F000000000000008B00000000000000
68=8D5A 44000000B70000000000000045000000B7000000
69=8D66 45000000B70000000000000046000000B7000000
70=8D72 46000000B70000000000000047000000B7000000
71=8D7E 47000000B70000000000000048000000B7000000
72=8D8A 48000000B70000000000000049000000B7000000
73=8D96 49000000B7000000000000004A000000B7000000
74=8DA2 4A000000B7000000000000004B000000B7000000
75=8DAE 4B000000B7000000000000004C000000B7000000
76=8DBA 4C000000B7000000000000004D000000B7000000
77=8DC6 4D000000B7000000000000004E000000B7000000
78=8DD2 4E000000B7000000000000004F000000B7000000
79=8DDE 4F000000B70000000000000050000000B7000000
80=8DEA 50000000B70000000000000051000000B7000000
81=8DF6 51000000B70000000000000052000000B7000000
82=8E02 52000000B70000000000000053000000B7000000
83=8E0E 53000000B70000000000000054000000B7000000
84=8E1A 54000000B70000000000000055000000B7000000
85=8E26 55000000B70000000000000056000000B7000000
86=8E32 56000000B70000000000000057000000B7000000
87=8E3E 57000000B70000000000000058000000B7000000
88=8E4A 58000000B70000000000000059000000B7000000
89=8E56 59000000B7000000000000005A000000B7000000
90=8E62 5A000000B7000000000000005B000000B7000000
91=8E6E 5B000000B7000000000000005C000000B7000000
92=8E7A 5C000000B7000000000000005D000000B7000000
93=8E86 5D000000B7000000000000005E000000B7000000
94=8E92 5E000000B7000000000000005F000000B7000000
95=8E9E 5F000000B70000000000000060000000B7000000
96=8EAA 60000000B70000000000000061000000B7000000
97=8EB6 61000000B70000000000000062000000B7000000

« Last Edit: September 17, 2011, 19:01 by szujeq » Logged
szujeq
Newbie
*
Posts: 3


View Profile
Re: Blade & Soul
« Reply #77 on: September 17, 2011, 23:18 »

Because some times first 8 bits do not always increases by the 1,  eg:
1-0000000010000000
2-0100000010000000
3-0200000010000000
and now it can be "03" but not necessarily
4-2000000010000000

here is just too much chaotic ;p.
Logged
CriticalError
Full Member
***
Posts: 172



View Profile
Re: Blade & Soul
« Reply #78 on: November 15, 2011, 22:22 »

don't know man, because all packages are in same directory with names not like weapons pack so not sure.
Logged
OnlySword
Guest
Re: Blade & Soul
« Reply #79 on: November 15, 2011, 22:24 »

Okei!
Do you know other game like this?
Logged
CriticalError
Full Member
***
Posts: 172



View Profile
Re: Blade & Soul
« Reply #80 on: November 15, 2011, 22:43 »

a lot but is not the place for flame here sorry.
Logged
bnsfan
Newbie
*
Posts: 2


View Profile
Re: Blade & Soul
« Reply #81 on: December 29, 2011, 22:54 »

Hello!
Does anyone know which upk file stores the head meshes? I managed to find all the body meshes, but no heads Sad
Thank you!
Logged
dvo
Guest
Re: Blade & Soul
« Reply #82 on: February 26, 2012, 19:58 »

Hello any1 can me link on old client CBT1 please. if its possible. Thanks.
Logged
pixellegolas
Sponsor
Sr. Member
*
Posts: 347


View Profile
Re: Blade & Soul
« Reply #83 on: February 26, 2012, 22:43 »

http://bns.atomixro.com/

these guys have private server and I know I have seen torrents of both client versions....but you did not hear it from me Wink
Logged
CriticalError
Full Member
***
Posts: 172



View Profile
Re: Blade & Soul
« Reply #84 on: February 27, 2012, 00:41 »

well I prefer mediafire  Grin

Blade & Soul
Logged
dvo
Guest
Re: Blade & Soul
« Reply #85 on: February 27, 2012, 08:58 »

Thanks ppl for answer, atom idk but registration didnt working, so  mediafair its good for me now, slow but good ^^
Thanks again for sharing.
Logged
tkprof
Newbie
*
Posts: 2


View Profile
Re: Blade & Soul
« Reply #86 on: March 01, 2012, 12:49 »

http://bns.atomixro.com/

these guys have private server and I know I have seen torrents of both client versions....but you did not hear it from me Wink


This client version CBT2,I've tested;
Logged
pixellegolas
Sponsor
Sr. Member
*
Posts: 347


View Profile
Re: Blade & Soul
« Reply #87 on: March 01, 2012, 15:35 »

yes but somewhere in forum there is a cbt1 version....somewhere Smiley
Logged
freezerburn
Jr. Member
**
Posts: 46


i love it xD


View Profile
Re: Blade & Soul
« Reply #88 on: March 06, 2012, 17:06 »

hello all,

umodel is a great program, thanks gildor. Smiley

by following your tutorials i've had success with viewing and exporting other game packages. ^^


i have been looking through the thread trying to figure out how to properly type -game=bns
but i see people typing lots of different codes, and people are quoting each other so much to the
point where i am completely lost.

for Blade and soul (CBT 1), i still don't know how to properly type in -game=bns in cmd to view/export .upk & .umap.
Logged
CriticalError
Full Member
***
Posts: 172



View Profile
Re: Blade & Soul
« Reply #89 on: March 06, 2012, 19:46 »

umodel -game=bns -export package.upk and you get files, but this is for CBT1, CBT2 not work, they changed package so well can't get it for now because gildor not give support for beta games and I understand that, because is double or triple work.
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS