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Re: ARK: Survival Evolved
« Reply #15 on: August 07, 2015, 20:21 » |
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A funny story about using Umodel... we once lost some source media animations for the Huntress in Dungeon Defenders. (I think it was the Huntress or maybe some other NPC- it's been a while). Our SVN (which obviously backs every iteration of every file) had saved the incorrect revision and we did not have the Max or Maya animation files. All we had was a package that had one missing set of animations. In a last ditch effort, I was able to use Umodel and export the PSA and animation data and re-import into Maya. Umodel saved the day even for a professional studio.
Really cool story! And after that the company decided to modify something in the game to break compatibility of UModel with newer builds of Dungeon Defenders
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I am the Great Cornholio! Hhh...Hhh...
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Re: ARK: Survival Evolved
« Reply #16 on: August 08, 2015, 02:03 » |
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. In a last ditch effort, I was able to use Umodel and export the PSA and animation data and re-import into Maya. Umodel saved the day even for a professional studio.
Now you owe money to Gildor..... (just kidding)
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Re: ARK: Survival Evolved
« Reply #17 on: August 23, 2015, 02:41 » |
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hi it works but dont export the sounds ?? Ok and the other cant export every time fatal crash or cant export And why it say ue4 models not support
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« Last Edit: August 23, 2015, 03:24 by xxbuffyxx »
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Re: ARK: Survival Evolved
« Reply #18 on: August 23, 2015, 09:46 » |
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Hi You definitely didn't read anything on this forum! I'd strongly recommend you to read "Unreal engine 4" board and to watch some tutorials.
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Re: ARK: Survival Evolved
« Reply #19 on: August 23, 2015, 16:05 » |
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Hi You definitely didn't read anything on this forum! I'd strongly recommend you to read "Unreal engine 4" board and to watch some tutorials.
But you tuts are all for the old version no with the newest version ?? From UE Viewer
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I am the Great Cornholio! Hhh...Hhh...
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Re: ARK: Survival Evolved
« Reply #20 on: August 23, 2015, 20:06 » |
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Hi You definitely didn't read anything on this forum! I'd strongly recommend you to read "Unreal engine 4" board and to watch some tutorials.
But you tuts are all for the old version no with the newest version ?? From UE Viewer did you try that? I've got report that this game is really using 4.6 version of the engine. With 4.7 static meshes are not working.
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Re: ARK: Survival Evolved
« Reply #21 on: August 23, 2015, 22:32 » |
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hi thx fo your anwser i change it to 4.6 but when i want to export something fatal error and say that you use ue4 that not support
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Re: ARK: Survival Evolved
« Reply #22 on: August 24, 2015, 11:53 » |
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fatal error and say that you use ue4 that not support
If you want to get real support, you should at least copy-paste error messages you get. I didn't write any message looking like "you use ue4 that not support".
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Re: ARK: Survival Evolved
« Reply #24 on: February 28, 2017, 04:24 » |
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Is anyone having this problem with bones much larger than the model? I tried to resize them and reattach them to the model in 3ds Max, but when I load the animation using ActorX the mesh gets all distorted. Am I doing something wrong?
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Re: ARK: Survival Evolved
« Reply #25 on: February 28, 2017, 05:33 » |
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I solved the skeleton size problem by resizing the mesh and editing the envelop size of bones in the skin modifier in 3ds Max. But another problem is that all the right side of the skeleton has bones with inverted X axis, if I mirror them in the X axis them they look correct, but then the animation doesn't load at all for the right side of the body. Any clues?
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Re: ARK: Survival Evolved
« Reply #26 on: February 28, 2017, 09:10 » |
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Re: ARK: Survival Evolved
« Reply #27 on: March 02, 2017, 12:25 » |
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Re: ARK: Survival Evolved
« Reply #28 on: March 02, 2017, 12:48 » |
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I think these files are compressed. There's no code in UE4 to do that, so perhaps this is an extension to the engine. The good thing is that the game itself doesn't use this feature.
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Re: ARK: Survival Evolved
« Reply #29 on: March 02, 2017, 13:19 » |
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u can fix ?
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