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Author Topic: Fortnite  (Read 279895 times)
Gildor
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« Reply #1710 on: March 19, 2021, 20:33 »

I'm really sorry for what I'll say next. The sound data formats has been significantly changed in UE4.25 for streaming purposes, and of course Fortnite picked them up. As the sound extraction is just a secondary feature of UModel, and changes are quite difficult, I'm not going to spend any more time on that - I just don't have enough time even to implement things which I planned to do.
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uberk2
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« Reply #1711 on: March 19, 2021, 20:34 »

UModel build 1527 contains fixes for recent Fortnite. Epic finally merged with the main engine branch, so there's no longer needs to provide a separate build for this game, you may use regular download location at gildor.org.
YES BOYS
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Gamer9873
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« Reply #1712 on: March 19, 2021, 21:11 »

I'm really sorry for what I'll say next. The sound data formats has been significantly changed in UE4.25 for streaming purposes, and of course Fortnite picked them up. As the sound extraction is just a secondary feature of UModel, and changes are quite difficult, I'm not going to spend any more time on that - I just don't have enough time even to implement things which I planned to do.


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Justarandomguy
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« Reply #1713 on: March 27, 2021, 12:30 »

I tried to search the Agent Jonesy skin from Fortnite, so i could export it in Blender, but i could't find it anywhere. Its not in the Male or female folder either, i also tried to search in the internet but there was also no results. I use Bulid 1527 of UModel


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CosmicDreams
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Pak chunky.


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« Reply #1714 on: March 27, 2021, 21:23 »

Hi, is it possible to reference multiple AES keys in a batch script for opening the game?
I currently use "-aes=mainkey" to open the game but obviously this misses the paks encrypted with other keys
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Gildor
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« Reply #1715 on: March 27, 2021, 21:58 »

https://www.gildor.org/smf/index.php/topic,7544.0.html
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CosmicDreams
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Pak chunky.


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« Reply #1716 on: March 28, 2021, 02:08 »

Thanks!
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luke11685
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« Reply #1717 on: March 29, 2021, 16:15 »

Maybe this thread is closed,but I think I have to report some opening files errors.
https://www.gildor.org/smf/index.php/topic,7304.0.html
I think that file should be reopened,but I'm not admin here to decide about it anyway.


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Gildor
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« Reply #1718 on: March 29, 2021, 16:23 »

You've set UE4.26, should be 4.27.
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luke11685
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« Reply #1719 on: March 29, 2021, 16:31 »

There's no Unreal Engine 4.27/Unreal Engine 5(donated probably by CCP,Tencent,People Can Fly and Epic Games-mentioned once by Mega64) released,yet. Instead there's some UE4.26 Chaos below list of UE4 versions on Epic Games(Tencent)Launcher Storefront. I checked this out myself.


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« Last Edit: March 29, 2021, 16:57 by luke11685 » Logged
Juso3D
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« Reply #1720 on: April 01, 2021, 11:15 »

Use UE4.27 in uModel....
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Blender + Linux User Here.
luke11685
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« Reply #1721 on: April 01, 2021, 13:31 »

Not Unreal Engine 4 version selector?
https://cdn.discordapp.com/attachments/532885590451027968/826756599364059146/Capture101.PNG
https://cdn.discordapp.com/attachments/532885590451027968/826756602627358720/Capture100.PNG
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Gildor
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« Reply #1722 on: April 01, 2021, 13:33 »

Man, please watch UModel tutorial videos before asking questions like you did!
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luke11685
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« Reply #1723 on: April 01, 2021, 13:37 »

Oh okay.
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PlanK69
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« Reply #1724 on: May 18, 2021, 13:38 »

@Gildor, I just wanna say that I find the sound extraction feature of the software very useful... it's literally the only thing I use the software for actually. So that's my vote. Thanks for your work
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