When viewing and/or exporting certain files, Static Mesh, Rigs etc. I have been getting this error:
TArray: index 0 is out of range (0)
An example of the call stack is as follows:
Call stack:
ConvertLod: lod=0 <- UStaticMesh4::ConvertMesh <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'SM_BugBuilding.SM_BugBuilding', pos=84190, ver=516/0 (unversioned), game=border3 <- UObject::EndLoad <- LoadWholePackage: /Game/LevelArt/Environments/Pandora/Architecture/Buildings/Bug_Buildings/Model/Meshes/SM_BugBuilding.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1527
This has been crashing Umodel every time. Is there a way to fix this? I've searched on the forums and not found anything about it related to Borderlands 3. I'm running on Windows 10. Really appreciate any help
