Game: Miracle 2 / 全民奇迹2 (
official site)
UE4 version: 4.24 (CBT)
AES key: in the same place as usual (
link)
Static meshes and textures works fine - with the latest umodel build (1483 at the moment).
Skeletal meshes doesn't work, it's usual thing for latest asian mobile games. Skeletal meshes along with animations works fine with
specific umodel build and respective override settings.
Also, index offsets in paks are obfuscated, so here is working sample pak from apk, manually fixed (
link). I didn't download the whole game, so if you have more paks to fix, upload them.
It's a different version of this game -
https://www.gildor.org/smf/index.php/topic,7333.0.html - probably for different regions markets.
Update: Added modified bms script in attachments, which should work for original paks from the game. But since it was tested only on the single pak, it may not work on others. Note that it's not required for the fixed pak, provided above.
Update 2: Added notice about skeletal meshes, they can be opened with specific umodel build (read above).