Game: Fatal Fury: City of the Wolves (
steam page)
UE5 version: 5.3
AES key: in the same place as usual (
link)
Partually supported with specific build from
this topic. For general limitations and possible issues please read
this topic.
Most materials for characters are custom and painted via masks (if mask textures are not linked in materials properly, manually perform full scan, then open the material again). Animations are using proprietary format, like all other UE games from this developer. You can use this 3ds Max script (
link) to load animations, which is updated KoF XV script with batch export support from
this post. The script is accepting _OTRA.uasset files, which can be extracted via "save packages" option from Action subfolder for most characters.
Update: OTRA animations are partially supported in specific build now, you need to append respective assets to loaded mesh manually.
Update 2: OTRA animations are now properly supported in latest specific build.