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Topic: Fortnite (Read 266515 times)
Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #1755 on:
August 01, 2021, 21:55 »
Quote from: Dex on August 01, 2021, 21:40
I'm not trying to find the skin versions, I need the original characters from STW
Is it in a separate Pak or something?
ah my bad, you just want to search for the Heroes Portraits instead, be sure to use all of known AES keys to open has many Paks has possible (
Auto Benbot Here
)
Screenshot_20210802_035310.png
(486.69 KB, 1358x1151 - viewed 156 times.)
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Blender + Linux User Here.
Dex
Newbie
Posts: 10
Re: Fortnite
«
Reply #1756 on:
August 01, 2021, 22:57 »
Oh, I just wanted the models for the robots in STW, not the heroes.
Like, for example, let's say I want the model for the little guy in this screenshot.
https://i.ytimg.com/vi/qhuAdew__nw/maxresdefault.jpg
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #1757 on:
August 02, 2021, 12:50 »
SK_KevinBot_HB
Screenshot_20210802_184918.png
(361.21 KB, 2558x1439 - viewed 124 times.)
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Blender + Linux User Here.
punkeen
Newbie
Posts: 11
Re: Fortnite
«
Reply #1758 on:
August 03, 2021, 19:21 »
Hello. Please Fix New Fatal Error (Fortnite v17.30 today update) New Pose animation
With original Umodel
Memory: bad allocation size 1252698816 bytes
With this Build
https://www.gildor.org/smf/index.php/topic,3317.msg40651.html#msg40651
Serializing behind stopper (17399+4 > 17399)
AES used: 0x7dd830c5acc92fe26653003abeca10606f3492026a2c971283b2fa6b42de8422
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Lampy
Newbie
Posts: 7
Re: Fortnite
«
Reply #1759 on:
August 03, 2021, 20:43 »
who has a key with ariana grande skin?
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spiritovod
Hero Member
Posts: 1481
Re: Fortnite
«
Reply #1760 on:
August 03, 2021, 22:05 »
Fortnite started to use ACL compression for some animations (not all of them though). Just checked, akderebur's tool doesn't work for them, which is quite expected, since it was not designed for zen loader assets.
«
Last Edit: August 03, 2021, 22:24 by spiritovod
»
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #1761 on:
August 03, 2021, 22:36 »
Quote from: Lampy on August 03, 2021, 20:43
who has a key with ariana grande skin?
Aes keys are automatically added to the ben bot posted above and in the Aes Encryption thread.
Logged
Blender + Linux User Here.
Dex
Newbie
Posts: 10
Re: Fortnite
«
Reply #1762 on:
August 03, 2021, 23:32 »
Quote from: Blenux on August 02, 2021, 12:50
SK_KevinBot_HB
yoooo thanks for that one
how'd you find it? just memory?
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #1763 on:
August 04, 2021, 11:11 »
Yeah remember the name
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Blender + Linux User Here.
Lampy
Newbie
Posts: 7
Re: Fortnite
«
Reply #1764 on:
August 04, 2021, 12:33 »
Quote from: Blenux on August 03, 2021, 22:36
Quote from: Lampy on August 03, 2021, 20:43
who has a key with ariana grande skin?
Aes keys are automatically added to the ben bot posted above and in the Aes Encryption thread.
My bad. I found a skin
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adamthephantom
Newbie
Posts: 9
Re: Fortnite
«
Reply #1765 on:
August 08, 2021, 01:27 »
Hey guys, using the latest umodel and using the latest key, wanted to try porting some of the environments for backdrops for rendering, but I keep getting crashes. Is anyone able to help?
Unversioned properties problem
UObject::Serialize <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'Door02.Door02', pos=3ED8, ver=523/0, game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/Environments/Sets/Gothic/Meshes/Door02.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1570
Is what popped when trying to do a random door. Tried using 4.26 and 4.27, a few character models work but I get crashes a lot. Am I doing anything wrong?
TY
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Juso3D
Moderator
Hero Member
Posts: 910
Welcome to Gildor Forums
Re: Fortnite
«
Reply #1766 on:
August 08, 2021, 20:22 »
Official uModel is currently broken, you will have to get a fixed uModel like this one
here
for now. (Might also be broken haven't tested in a while)
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Blender + Linux User Here.
spiritovod
Hero Member
Posts: 1481
Re: Fortnite
«
Reply #1767 on:
August 09, 2021, 23:58 »
@adamthephantom: This build should still work for static meshes, as well as for some animations -
https://www.gildor.org/smf/index.php/topic,3317.msg40651.html#msg40651
Though like stated above, it will not work for some animations from very latest update.
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coverop
Newbie
Posts: 2
Re: Fortnite
«
Reply #1768 on:
August 12, 2021, 09:25 »
Quote from: adamthephantom on August 08, 2021, 01:27
Hey guys, using the latest umodel and using the latest key, wanted to try porting some of the environments for backdrops for rendering, but I keep getting crashes. Is anyone able to help?
Unversioned properties problem
UObject::Serialize <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'Door02.Door02', pos=3ED8, ver=523/0, game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/Environments/Sets/Gothic/Meshes/Door02.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1570
Is what popped when trying to do a random door. Tried using 4.26 and 4.27, a few character models work but I get crashes a lot. Am I doing anything wrong?
TY
This, It keeps happening when you attempt to extract envoirment.
Side note, does anyone know the names for Star Wars envoirment props?
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adamthephantom
Newbie
Posts: 9
Re: Fortnite
«
Reply #1769 on:
August 18, 2021, 01:46 »
Cool, thank you will check it out
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