Pages: 1 ... 4 5 [ 6] 7 8 ... 10
|
51
on: June 02, 2026, 18:59
|
|
Started by spiritovod - Last post by spiritovod
|
|
@Crosscrusade: Base apk contains only some basic assets, most of the game is downloaded upon the first launch, like for most modern games. You need to merge downloaded packages with packages from base apk for things to work properly. It's already explained above where downloaded content for the game is stored.
|
|
52
on: June 02, 2026, 15:17
|
|
Started by spiritovod - Last post by fongmo
|
|
Hello, I was wondering if anyone has encountered a similar situation before? How can this be resolved? It seems that some models can be viewed and exported normally, while others appear to have been obfuscated. Any advice would be greatly appreciated. Thank you!
|
|
53
on: June 02, 2026, 13:37
|
|
Started by spiritovod - Last post by Crosscrusade
|
|
Hello, i've followed the guide and successfully open the package but it lacks most of the mesh files. I use the official apk that were provided on the post above with latest umodel and selecting android. What could possibly wrong?
|
|
54
on: June 01, 2026, 23:17
|
|
Started by yuehen - Last post by spiritovod
|
|
@xyun: Thanks, it should be fixed now. It was rather general issue, which could affect any game with versioned properties on UE5.4 and newer.
Support for the game is moved to more general build, base post is updated with related info. Legacy build, required for old CBT versions, is now provided separately.
|
|
55
on: June 01, 2026, 09:12
|
|
Started by yuehen - Last post by xyun
|
|
Sorry, but I actually used the latest v10 version in advance, and it also reported an error. So I tried using the older v9 or v8 versions, but they also reported errors.
UnPackage::SerializeFName: pos=00002242 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'S0288AHC_SkMesh.S0288AHC_SkMesh', pos=2242, ver=529/0, game=nikki <- UObject::EndLoad <- LoadWholePackage: /X6Game/Content/Assets/Buildin/Suits/S0288/S0288AHC_SkMesh.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix236
|
|
56
on: May 31, 2026, 23:05
|
|
Started by yuehen - Last post by spiritovod
|
|
@xyun: According to the error, you're using outdated specific build, it was updated after your previous post (should be at least v10/fix236).
|
|
57
on: May 31, 2026, 21:17
|
|
Started by yuehen - Last post by xyun
|
|
An error occurred while attempting to open the suit folder.
UnPackage::SerializeFName: pos=00002242 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'S0288AHC_SkMesh.S0288AHC_SkMesh', pos=2242, ver=529/0, game=nikki <- UObject::EndLoad <- LoadWholePackage: /X6Game/Content/Assets/Buildin/Suits/S0288/S0288AHC_SkMesh.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix222
|
|
58
on: May 30, 2026, 14:23
|
|
Started by bestgj - Last post by spiritovod
|
|
@Lyws: It should be fixed now in the updated build.
|
|
59
on: May 30, 2026, 09:44
|
|
Started by bestgj - Last post by Lyws
|
|
|
|
60
on: May 29, 2026, 03:30
|
|
Started by spiritovod - Last post by spiritovod
|
|
@Redtarp: Spine is one of export-only types, which are disabled by default. You need to select it at startup screen to be able to export respective assets. If you have it enabled, but nothing is exported, most likely assets you're trying to export are not atlas/skel.
|
Pages: 1 ... 4 5 [ 6] 7 8 ... 10
|