Gildor's Forums

Author Topic: PlayerUnknown's Battlegrounds  (Read 22722 times)
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #105 on: May 22, 2022, 04:22 »

@azgoodaz: https://www.gildor.org/smf/index.php/topic,3229.msg42659.html#msg42659
I forgot to remove old build from gdrive, so quoted link was valid. It's now removed to avoid possible confusion like that.
Logged
azgoodaz
Newbie
*
Posts: 7


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #106 on: May 25, 2022, 17:55 »

Error when viewing on 4.16.

Code:
Memory: bad allocation size 1480875846 bytes

appMalloc: size=1480875846 (total=76 Mbytes)
<- FArray::Empty: 1480875846 x 1 <- FString<< <- FTexturePlatformData<<
<- UTexture2D::Serialize4 <- UTexture2D::Serialize
<- LoadObject: Texture2D'Sanhok_Minimap.Sanhok_Minimap', pos=375, ver=513/0 (unversioned), game=ue4.16
<- UObject::EndLoad <- LoadWholePackage: /Game/Maps/Savage/Savage_Minimap.uasset <- CUmodelApp::ShowPackageUI
<- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1587

Logged
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #107 on: May 26, 2022, 16:04 »

@azgoodaz: Like it was already said above, you need to use updated specific build from this post, since official build doesn't support textures and static meshes for this game.
Logged
azgoodaz
Newbie
*
Posts: 7


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #108 on: May 27, 2022, 18:36 »

@azgoodaz: Like it was already said above, you need to use updated specific build from this post, since official build doesn't support textures and static meshes for this game.

It happens to everything, not just static meshes or textures. This is an 'icon' for the game that appears in the UI but it just crashes the viewer now. This is 100% a bug and not an intended feature since this UI icon appeared in previous UE Viewer revisions.

Code:
appMalloc: size=1480875846 (total=76 Mbytes) <- FArray::Empty: 1480875846 x 1 <- FString<< <- FTexturePlatformData<<
<- UTexture2D::Serialize4 <- UTexture2D::Serialize
<- LoadObject: Texture2D'icon_ammo_762mm.icon_ammo_762mm', pos=433, ver=513/0 (unversioned), game=ue4.16
<- UObject::EndLoad <- LoadWholePackage: /Game/UI/item/ammo/icon_ammo_762mm.uasset
<- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1
<- VisualizerLoop <- Main: umodel_build=1587
Logged
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #109 on: May 27, 2022, 19:23 »

@azgoodaz: It's because devs changed texture assets for a while, and all icons / ui elements and such are texture assets. It's not a bug, since bug is when something doesn't work properly in a game with default engine implementation and this is not the case. The solution (modified umodel build, created specially for this game) was already provided to you, you just need to download updated version of it from original post.
« Last Edit: May 27, 2022, 19:42 by spiritovod » Logged
Awesome
Newbie
*
Posts: 13


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #110 on: June 09, 2022, 13:54 »

Update 2/9/2021 -

PUBG works with link provided down below, Note that Characters are no longer supported on current version of game, need to source a older version of PUBG if need those, or alternatively download the Experimental build on Steam (if own the game).

Set game version to : UE4 - PUBG in the list.

Mega Download (Old)

Google Drive (New) (spiritovod)

Steam Page

AES: 45DD15D6DD2DA50AEB71CE7A5284CF8EA498B2EC3D52B7E336F3EA0071CE44B3 (Old)
AES: 0x3435444431354436444432444135304145423731434537413532383443463845 (New) (Thanks to GMatrixGames on Fmodel Discord)


GDrive link is down.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #111 on: June 10, 2022, 08:12 »

Well try to fix today.
Logged

Blender + Linux User Here.
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #112 on: June 10, 2022, 13:33 »

Fixed
Logged

Blender + Linux User Here.
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #113 on: June 10, 2022, 14:20 »

@Juso3D: Please don't do it and link original post instead. Due to direct links people may obtain outdated build in case of future updates and encounter errors. I don't understand why almost everyone in this topic is tend to link anything except the original post with fixed build. As a result, around two pages can be removed, because those quotes of quotes with already expired links are confusing.
Logged
Gnomorez
Newbie
*
Posts: 3


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #114 on: September 27, 2022, 04:44 »

It's been over a year already and it's still not possible to extract character models, really?
Devs did some black magic that even Fortnite with all it's millions is not capable of or what.
Logged
Juso3D
Moderator
Hero Member
*****
Posts: 909


Welcome to Gildor Forums


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #115 on: September 27, 2022, 05:02 »

It's been over a year already and it's still not possible to extract character models, really?
Devs did some black magic that even Fortnite with all it's millions is not capable of or what.

This post spiritovod posted in Super People thread explains why, same system.

Explained Here
Logged

Blender + Linux User Here.
YINGYE
Newbie
*
Posts: 3


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #116 on: November 14, 2022, 16:39 »

appDecompress unknown compression flags 16  Please how to solve it
Logged
YINGYE
Newbie
*
Posts: 3


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #117 on: November 14, 2022, 17:46 »

Found 0 game files (0 skipped) in 0 folders at path "F:\BaiduNetdiskDownload\PAK"
Scanned game directory in 0.0 sec, 1 allocs, 0.00 MBytes serialized in 0 calls.
How to solve the problem of unzipped files
Logged
spiritovod
Hero Member
*****
Posts: 1257


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #118 on: November 14, 2022, 22:28 »

@YINGYE: You need to use specific umodel build from this post for the game. You may also need to read that post as well.
Logged
YINGYE
Newbie
*
Posts: 3


View Profile
Re: PlayerUnknown's Battlegrounds
« Reply #119 on: November 17, 2022, 17:07 »

Where can I download the old version of the game? The test version does not have the model I want
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS