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Subject Started by Replies Views Last post
Understanding PAK files. s1l0x 1 279 Last post January 22, 2019, 08:24
by Gildor
[CookedXenon] Map debug; uncook; reverse engineering etc. MaKiPL 12 17658 Last post December 10, 2017, 12:36
by Gildor
Injustice - Gods Among Us file format « 1 2 3 4 » sh0ck1 52 49349 Last post July 11, 2017, 21:37
by Gildor
TFC file compression Daemonjax 12 37004 Last post June 07, 2017, 07:23
by Gildor
How does UMODEL work? theoneman 1 1585 Last post September 22, 2016, 16:44
by Gildor
Make Umodel use more resources? theoneman 1 1263 Last post September 14, 2016, 08:48
by Gildor
Could the tool be used as a base for a diff viewer? Dbug 5 2501 Last post August 10, 2016, 14:16
by Gildor
Depends Table stricq 1 1366 Last post May 02, 2016, 13:04
by Gildor
Extracting xbox textures from mass effect 2 startup.xxx « 1 2 » Dybuk 22 8546 Last post February 06, 2016, 22:37
by Gildor
Blade and Soul Texture2D Compression stricq 7 3668 Last post February 05, 2016, 13:41
by Gildor
uasset Structure x360w 3 3552 Last post November 01, 2015, 20:16
by Gildor
unreal engine 4 .pak nopal3d 4 11658 Last post October 26, 2015, 12:19
by Gildor
[Paid] Unreal Engine 2 script Hooker scotty1121 1 2104 Last post April 20, 2015, 07:45
by warrantyvoider
Help finding UE4 umap binary parsing code orkwad 2 5345 Last post October 16, 2014, 00:33
by orkwad
UCC Batch Export CriticalError 2 3404 Last post August 21, 2014, 00:26
by CriticalError
Blade & Soul package encryption LokiReborn 12 15727 Last post July 27, 2014, 03:39
by kbnsh
Help with potential XCOM:EU level modding Krazyguy75 2 2117 Last post July 10, 2014, 14:40
by Krazyguy75
[AVA] Determining texture file structure digita7 2 3728 Last post February 16, 2014, 11:38
by Gildor
.unr file structure « 1 2 » Szaka 17 14095 Last post December 06, 2013, 12:35
by Gildor
UShock for Lineage « 1 2 » Bigcheese 21 15903 Last post December 03, 2013, 01:04
by Szaka
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